Dedric Mauriac

Live, from inside the world of second life.

28 February, 2010

Colorillo Magic

I did more experimenting with Colorillo and found a way to line up the canvas to cover a full prims face (1260x635, 0.39x0.488, -0.24x-0.162). With this, I was able to then change the prim into a sphere. Unfortunately, I couldn't change the color of the brush since the palette was not in view. I colored the whole texture blue, and then I was able to start writing directly on the sphere. The 2D version of the texture made it appear that my text was warped and curved as I wrote letters around the object. There were a few problems when the text wrapped to the other side of the texture that resulted in some horizontal lines in the image, or rings on the sphere. I saved the final image and uploaded it in-world. What a fun little experiment.

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Watch and chat with YouTube videos

Do you have a large list of machinima or other videos on YouTube? How about a movie broken up into multiple parts? With Vide2Gether, you can watch those movies with your friends and stay in synch. You can even vote for individual movies, or skip them to move onto the next. With the new Shared Media (tm) feature, everyone can watch the movie in Second Life, and even chat about it.

Do you have multiple viewing locations? Well, set up a prim to show the same channel at each location. No matter where people are, everyone stays in synch and can read the conversation in the lounge.

For an example of how a lounge works, visit The Blue Lounge

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Interactive White boards

With the new features of Shared Media, we now have something that Teleplace (Qwaq) offers. An interactive white board. There are plenty of websites that offer white boards that allow multiple people to draw at once. There is Colorillo and Twiddla. Although Twiddla gives you more powerful features such as embedding content, text and images, I prefer Colorillo due to it's simplistic nature. For those of you who can not draw, Timeless Prototype had introduced me to Your world of text some time ago that lets you write text.

One thing to be mindful of is that websites are able to pick up on where you are from based on your IP address, and may display that information to others. Colorillo displays each persons city/country information. In addition, white boards such as these could introduce mature or adult content without you being aware of it if you are not tending to it.

The picture that I drew here can be found at http://colorillo.com/ax2x.

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27 February, 2010

Playing with shared media

I started playing around with more of the social media capabilities. I'm starting to be a bit overwealmed with all the different sites I have available. I'm gong to narrow it down to just showing one site instead of many.

As for YouTube, it seems you can adjust the vertical and horizontal offset/scale so that you are only viewing the video instead of the entire web page. This is great for showing movies in-world on a big screen. (Repeats: 0.625x0.37, Offset: -0.164x0.203)

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24 February, 2010

Hamlet Au and 2.0

Started to speak with Hamlet Au about some of the new things that I see with the 2.0 Viewer, and how it may change the culture of residents in Second Life. I showed him a few things I had worked on as well regarding my adventures in augmented reality and a mosaic of me made by pictures from Second Life.

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23 February, 2010

2.0 Viewer

Interesting spin on how things work. Like how many things are more accessible and easier to understand.

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17 February, 2010

Tame the snake

Shadows are impressive. I feel like I am rediscovering Second Life. This is even bigger than Windlight. I can not wait until this is supported in the official viewer. I found that I could also increase a setting for SSAO (Screen Space Ambient Occlusion). It adds to the realism of the shadows to be darker in certain areas.

Windlight adds to the realism of specific sceens, but the shadows have been desired long before there was mention of windlight. The shadows are not "perfect", and SSAO seems to kinda bleed a bit. But it just adds so much to the experience.

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Live among the shadows

Matthew Kidomen helped me out a bit with getting shadows to show up in snapshots. He recommended Kirstens 18s (215) viewer

http://www.armyof4.com/Kirstenlee/Public%20Viewers/Windows/

At first, I tried 19 (379), since it was the latest version. I couldn't get the shadows to show up though. I later downloaded the version that Matthew recommended and shadows did show up.

It's interesting to see the shadows change as the sun moves accross the sky. In addition, the framerate is better than the official viewer with shadows turned on. One thing that I did notice though is teleporting seems to freeze up the viewer. I'm still getting used to this. Impressive.

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15 February, 2010

Shadows

My original attempt to view shadows in Second Life failed about a year ago. I figured that I needed to use a special viewer such as Kirstens viewer to do so. I've been noticing that my friend, Matthew Kidomen has been taking lots of photos for a while with Shadows. I looked up some instructions and found even the Alphaville Herald reported how to enable shadows in the Second Life viewer with the same steps that I previously took.

I decided to try it again, and it was like magic. I saw shadows everywhere. It seemed to slow my computer down quite a bit through. My FPS is down between seven and eight when standing still and goes down to a solid six when walking. Removing the settings had my FPS jumping back up in the thirties.

One interesting thing is that snapshot previews don't seem to show the shadows. I'm doubting if I'll see them in my blog post either when I send the final image. I'm hoping it will be available though. The place looks much better with shadows, even if it's just for photo shoots.

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14 February, 2010

Social Media Board

I was helping out Hottie Something to get her skype status indicator working. Most people contact me about it with problems because their skype settings hide their status from the web. She didn't know where she had gotten it, but the two of us are thinking that she may have gotten it from Help Island since it is one of six freebies that I have listed over there. We eventually got it working.

I looked up and noticed that she had a little display setup to view her website, twitter, avatars united, and facebook profiles on the web. It gave me an idea to create something that is easy to set these up along with more social network and social media sites. I was primarily focused on social networks related to Second Life, or those that many people who used the platform were aware of.

The majority of the work was just hunting down and creating icons for all of the networks. I eventually got 16 icons setup that seemed pretty popular and went to work on the script.

The product is customizable. Depending on where you touch, it looks up the associated text from a note card and sends it to you. If you change the texture, it will still read the note card just fine.

My guess is that not everyone has an account at all of these social networking and social media sites. If they are up to the challenge, they can replace the texture with sites that they belong to, as well as change the note card to say something else for the area of the texture that was clicked. The sites that I have included are:

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A golden cone

I'm starting to look into ways of getting people to my shop, and the traffic cone from bletaverse was still fresh in my memory. I purchased the gold version at the bletaverse head quarters. They are no-copy, so each gold cone is 500 L$. There is a free silver cone, but each visitor costs 1 L$ more.

For starters, I put in 666 L$ of credits. I'm a little curiouse to see if people would end up buying something since it requires them to be here for 10 minutes. The Bletaverse site has a little report that shows me a few statistics as well.

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Remembering the old days

After finishing setting up some land that I had just acquired, I looked up at the map. It seems that I was next to the first sim that I had purchased land from. Actually, Dagger was my first sim that I purchased "first land", but I moved out of there and purchased some land in Higgins.

I remember the feeling back then. It was a large amount of land. I believe it costed me about $75 US. I was debating if I should go for it or not. My friend owned land next to it, and I was hanging out with her debating on it. I had just gotten my tax return and decided it would be ok to splurge. I remember cleaning up the castle in which part of it came with the land, and other parts had to be returned to other people.

It's been so long. Looking around, I can remember where I built certain things, and some of the ideas that I had. I remember the good times we had as well as the bad (suffering grid attacks).

They say that you can never go back. For anyone who tries, you are often disappointed by change. I knew that my friend had stayed in Higgins for a long time, but now even she is gone. Both her lot and mine is now owned by someone else, and it is empty. Surprisingly, the neighbors cave is still there.

Visit Higgins (20, 20, 144).

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Open for business

I was talking with Prokofy Neva about the battery idea I had, and they pretty much shot it down. Prokofy pretty much brought up the problem that I wasn't advertising. I had done quite a bit trying to advertise, setup many shops, but my store in search, do the commission catalog thing and run classifieds. It seemed like ot of work without getting anything in return.

I decided to try and go for it once more and set up shop on the main land next to a road. I now have the "show in search" marked, and a classified listing for the location. In addition, I'm marking up the land to a higher price for sale. I imagine if it sells, I would immediately make a good profit anyway that could enable me to expand. We'll see what happens.

Visit Skegemog (10, 96, 112).

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13 February, 2010

Batteries and the Rental Model

Recently, Crap Mariner was commenting on the rental model. He suggested that our inventory would soon offer the ability to rent the use of objects. This is similar to how 'There' works with it's clothing. The article he was commenting on was about Virtual Goods, Accounting, And The Power Of The 'Rental' Model. Most types of items in Second Life are not capable of being scripted. These include sounds, animations, note cards, landmarks, textures, gestures, and most importantly - clothing.

If you look at the large number of blogs covering Second Life, you'll notice that the majority of them cover fashion. The model for fashion appears to be a crippled demo model, in that consumers can try out clothing free, but with altercations that deteriorate it's quality. This is most notably clothing with the word "demo" written on it, or attachments that have a large box attached to them with an advertisement for the creators store. If anything would get a change to the "rental" model, clothing would be the first candidate as not to deteriorate from the designers original work.

Objects are another story all together. With objects, scripters are able to create their own payment models. When I read through Crap Mariners comment regarding metered access, I brought up the idea of making all of my gadgets free, and then selling batteries to keep them powered. The more that I thought about it, the more that it started to sound like a viable plan.

There are more benefits here than I first realized. The first benefit covers the web based marketplace, XStreetSL. The marketplace is adding monthly fees to list items at 10 L$ per month. Since I list 163 items on the market place, I would be losing 1630 L$ per month. I don't always sell that much in a month. If I marked all of my gadgets as being free, the price would shoot up to 99 L$ per item at 16,137 L$ per month (about $64 US). The benefit of having a freebie listed on the exchange is that there is a separate section for it on XStreet and people often like to get tons of freebies.

This in turn makes me think about changing the format of listing my products. Instead of listing each product individually, I could list one product that contains all freebies as a bundled package. In turn, I would only be listing four items in total. That would be three different batteries (1, 7, 30 days of juice), and a freebie bundle. This brings me down to spending 129 L$ per month - a savings of over $60 US.

The trick of this would be to figure out how to keep the products updated. In addition, how would I know if it's really going to pay off or not? It seems as if it may be a risk. There are many ways down this path to address different problems. I could even make my products go viral by allowing anyone to request a copy since everything would be free, but batteries would be purchased separate.

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My freebies listed with NCI

Someone told me that they got my unfortunate cookie as a freebie over on help island. They went back to take pictures of it and showed them to me. I went over to the public versions of help island, but I couldn't find them. I looked back at the pictures he showed me and noticed the New Citizens Incorporated logo (NCI) at the top. This was the first group I had ever joined in Second Life, primarily so I could set my home point to something other than ahern. I went on a search to find out where they were. I used to live accross the street from them in Ebisu in 2006, but it seems they had moved since then. I found them located not that far away in Kuula.

I soon found the vendor full of free items and found four items of mine that they were offering to people. The Texture Map Demo, Skype status indicator, Unfortunate cookie, category menu demo. It's interesting that Help Island has more items then the public version. Impressive that people are happy to see my stuff and offer it to others.

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12 February, 2010

More autopost testing

I've setup more accounts in posterous to cross-post. Ping.FM seems to only post short status messages. Even at that, it takes time before it shows up because it depends on twitter feed to poll my RSS feed once an hour. Hopefully these other services will show the full content along with images. Here are the accounts I'm testing with posterous:

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